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Baldrick
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Post subject: Re: Baldrick's "Instant" Action odyssey Posted: November 11th, 2009, 2:46 pm |
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Joined: March 1st, 2009, 2:53 am Posts: 131
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If you can get the base down to the southernmost geysers, by pushing down the canyon, and getting a base defence up. There is one point where the armory can drop supplies into the rim of the canyon behind their base. normally the supplies get stuck on those high cliffs. I used Rocket bombs from the rim and there is one place where you can hit the recycler. I don't think the MDM is a clever idea, I'm unsure whether MDM bug works in single player. Spock's the one to ask. The CCA attack waves will also ignore you on their way north if you don't shoot them.
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furykiller
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Post subject: Re: Baldrick's "Instant" Action odyssey Posted: November 11th, 2009, 3:48 pm |
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Joined: November 4th, 2009, 8:37 am Posts: 380 Location: North Carolina, USA
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yeah im working on pushing the base to the southermost geysers. im using GTs and badgers w/ double sp stabber, in addition to everything else. and yeah that armory thing would be helpful
theres a place where you can hit the recycler w/ rocket bombs? cool! what rim level is it?
the MDM bug is definately nonexistent in SP cuz i had NEVER heard of it before until i started playing online and joined this forum, and i had been playing SP for years.
your CCA attack waves ignore you if you dont shoot? mine only do sometimes. if they have LTs escorting scavs, ill get shot. sometimes the bombers and tanks will shoot me too
thanks for the help tho:)
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Baldrick
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Post subject: Re: Baldrick's "Instant" Action odyssey Posted: November 11th, 2009, 7:34 pm |
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Joined: March 1st, 2009, 2:53 am Posts: 131
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I'm not an AI expert, The LTs will always shoot as they're on a follow command. This means that they will attack anything in the vicinity of the unit they're following. if you go out of this they can't follow.
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