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RoTaToR
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Post subject: Battlezone and Leopard 10.5.6 (Mac) Posted: April 8th, 2009, 7:37 pm |
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Joined: March 30th, 2008, 3:49 pm Posts: 461 Location: Wherever there is cake
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This isn't a problem, more of a public announcement. I got an aluminum 2.4 ghz Macbook. I installed a dual boot with Boot Camp between Leopard and Windows XP Pro SP3. Then of course, I downloaded and configured Battlezone. And of course, there were problems. The gameplay was fine, but the graphics were screwed. My snipe cam was green and if I turned on Split Z-buffer and Buffer, my crosshair would not show upon damage. I looked through the forums about problems with my Nvidia 9400M card, and a found a topic about an 8400 (I thinks thats the number) Spock said to go to the website and look for old drivers that would work for BZ. I looked on the site for drivers for my card, but there was only one. So I decided to install it anyway and see if it made a difference. Before playing BZ, I decided to turn Buffer OFF and just split Z-Buffer ON. And guess what? MANY PROBLEMS! (No, just kidding, it worked perfectly  ) So if anyone has a mac and wants to play BZ, (like me) then do what I did.
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Firestorm29
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Post subject: Re: Battlezone and Leopard 10.5.6 (Mac) Posted: April 9th, 2009, 2:21 am |
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Joined: February 3rd, 2009, 10:09 am Posts: 150
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Zachtank wrote: This isn't a problem, more of a public announcement. I got an aluminum 2.4 ghz Macbook. I installed a dual boot with Boot Camp between Leopard and Windows XP Pro SP3. Then of course, I downloaded and configured Battlezone. And of course, there were problems. The gameplay was fine, but the graphics were screwed. My snipe cam was green and if I turned on Split Z-buffer and Buffer, my crosshair would not show upon damage. I looked through the forums about problems with my Nvidia 9400M card, and a found a topic about an 8400 (I thinks thats the number) Spock said to go to the website and look for old drivers that would work for BZ. I looked on the site for drivers for my card, but there was only one. So I decided to install it anyway and see if it made a difference. Before playing BZ, I decided to turn Buffer OFF and just split Z-Buffer ON. And guess what? MANY PROBLEMS! (No, just kidding, it worked perfectly  ) So if anyone has a mac and wants to play BZ, (like me) then do what I did. You got your game to work with a 9400M? Does this include hardware mode? If it does, it might help me along with my problem; I have a 9600M, which is a part of the same card series and I've been frustrated a lot with my system getting it to work with my older game (3rd attempt to respond btw...)
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RoTaToR
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Post subject: Re: Battlezone and Leopard 10.5.6 (Mac) Posted: April 9th, 2009, 5:33 pm |
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Joined: March 30th, 2008, 3:49 pm Posts: 461 Location: Wherever there is cake
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Firestorm29 wrote: Zachtank wrote: This isn't a problem, more of a public announcement. I got an aluminum 2.4 ghz Macbook. I installed a dual boot with Boot Camp between Leopard and Windows XP Pro SP3. Then of course, I downloaded and configured Battlezone. And of course, there were problems. The gameplay was fine, but the graphics were screwed. My snipe cam was green and if I turned on Split Z-buffer and Buffer, my crosshair would not show upon damage. I looked through the forums about problems with my Nvidia 9400M card, and a found a topic about an 8400 (I thinks thats the number) Spock said to go to the website and look for old drivers that would work for BZ. I looked on the site for drivers for my card, but there was only one. So I decided to install it anyway and see if it made a difference. Before playing BZ, I decided to turn Buffer OFF and just split Z-Buffer ON. And guess what? MANY PROBLEMS! (No, just kidding, it worked perfectly  ) So if anyone has a mac and wants to play BZ, (like me) then do what I did. You got your game to work with a 9400M? Does this include hardware mode? If it does, it might help me along with my problem; I have a 9600M, which is a part of the same card series and I've been frustrated a lot with my system getting it to work with my older game (3rd attempt to respond btw...) I didn't make any changes to HW or SW mode so it's probably in SW mode. HW makes bz rely on your hardware instead of software so if you are on HW mode it may not work. :/ I'm pretty sure this driver should work for you. It worked for me. http://www.nvidia.com/object/geforce_notebook_winxp_179.48_beta.html
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Firestorm29
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Post subject: Re: Battlezone and Leopard 10.5.6 (Mac) Posted: April 9th, 2009, 9:27 pm |
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Joined: February 3rd, 2009, 10:09 am Posts: 150
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Zachtank wrote: Firestorm29 wrote: Zachtank wrote: This isn't a problem, more of a public announcement. I got an aluminum 2.4 ghz Macbook. I installed a dual boot with Boot Camp between Leopard and Windows XP Pro SP3. Then of course, I downloaded and configured Battlezone. And of course, there were problems. The gameplay was fine, but the graphics were screwed. My snipe cam was green and if I turned on Split Z-buffer and Buffer, my crosshair would not show upon damage. I looked through the forums about problems with my Nvidia 9400M card, and a found a topic about an 8400 (I thinks thats the number) Spock said to go to the website and look for old drivers that would work for BZ. I looked on the site for drivers for my card, but there was only one. So I decided to install it anyway and see if it made a difference. Before playing BZ, I decided to turn Buffer OFF and just split Z-Buffer ON. And guess what? MANY PROBLEMS! (No, just kidding, it worked perfectly  ) So if anyone has a mac and wants to play BZ, (like me) then do what I did. You got your game to work with a 9400M? Does this include hardware mode? If it does, it might help me along with my problem; I have a 9600M, which is a part of the same card series and I've been frustrated a lot with my system getting it to work with my older game (3rd attempt to respond btw...) I didn't make any changes to HW or SW mode so it's probably in SW mode. HW makes bz rely on your hardware instead of software so if you are on HW mode it may not work. :/ I'm pretty sure this driver should work for you. It worked for me. http://www.nvidia.com/object/geforce_notebook_winxp_179.48_beta.htmlI tried that driver and it didn't change my situation at all. I'm really starting to suspect something's up with this 64-bit system. So far any fix I try for either getting BZ to work or making my internet stable hasn't worked. I've never seen an OS be so random and frustrating before. {update} That driver update worked, for now. I have no idea why the 3rd reinstall worked but the first two didn't... It's still very choppy with high FPS, practically unplayable (very difficult to aim as the enemy varies their speed alot.). That visibility and resolution change that was suggested didn't help very much from the other thread... If you can, please give hardware mode a run through. If if works on your machine, then I can be sure that the card can support HW mode and the problem lies in either the driver or the OS.
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RoTaToR
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Post subject: Re: Battlezone and Leopard 10.5.6 (Mac) Posted: April 10th, 2009, 11:42 am |
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Joined: March 30th, 2008, 3:49 pm Posts: 461 Location: Wherever there is cake
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As it turns out, HW mode is the "Hardware mip-mapping" option you have in the configurator. You should have on. Try playing the game with that mode off and on. ALSO, try playing the game with Z-Buffer OFF and Split Z-Buffer ON. That was one of the things that fixed my graphic madness. HW mode should be: 3D card ON Hardware mip-mapping ON As it turns out, I've been using HW mode all this time  Quote: 64-bit OS
Hm :/ It may be time to switch a 64 bit for a 32 bit. It's what I use. I've heard BZ doesn't get along with 64 bit OS's.
Last edited by RoTaToR on April 14th, 2009, 11:05 pm, edited 1 time in total.
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Firestorm29
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Post subject: Re: Battlezone and Leopard 10.5.6 (Mac) Posted: April 10th, 2009, 7:32 pm |
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Joined: February 3rd, 2009, 10:09 am Posts: 150
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This more or less pinpoints what I was suspecting, the 64-bit driver probably doesn't have some of the older 3D drawing utilities needed for BZ, and/or the OS itself doesn't allow for certain functions, like speed controls earlier games require.
I'm trying to set-up a dual boot with 32-bit and 64-bit versions of home premium. However, every time I make that second partition active, it seems like the BOOTMGR gets horribly borked and the only saving grace is using a system restore to remove that active partition marker.
The only other thing I can say about this 64-bit OS is it's extremely difficult for me to troubleshoot at it seems like every change I try to make is never consistent, I always get a different set of results from the same actions I take. It's horribly frustrating.
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RoTaToR
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Post subject: Re: Battlezone and Leopard 10.5.6 (Mac) Posted: April 14th, 2009, 11:07 pm |
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Joined: March 30th, 2008, 3:49 pm Posts: 461 Location: Wherever there is cake
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Get a macbook. 
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boydanFrooling
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Post subject: Re: Battlezone and Leopard 10.5.6 (Mac) Posted: April 13th, 2010, 3:34 pm |
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Joined: April 13th, 2010, 12:30 am Posts: 7
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The solution to the 64/32 problem is to use a virtual windows environment that is aware of the differences and is well mapped for the right dll/drivers to handle them.
Of these, the three I've tried are :
Cider Wineskin Crossover / WineBottles
all three finally install, but suffer the same eventual problem, even with tweaks and options as above, at every permutation of resolution variables, the game starts, then changes resolution, sets cursor to green BZ arrow, then stalls on black screen.
Anyone have good ideas?
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