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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: November 19th, 2011, 11:56 am 
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Joined: August 20th, 2007, 12:17 pm
Posts: 3155
Location: Zagreb, Croatia
It was Capture the Relic IA map.


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: December 11th, 2011, 10:35 am 
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Joined: August 20th, 2007, 12:17 pm
Posts: 3155
Location: Zagreb, Croatia
OK, 1.5 seems to be really done. The time has come to make 1.5 installer with the best custom maps out there. (Current installer contains only the stock game.)

Except for the maps voted in this topic, I'll go through these too:
bz-1-4-installer-discussion-t112.html
favorite-custom-strat-map-t1631.html
favorite-custom-dm-map-t1634.html
favorite-ia-map-t1635.html

Many of you haven't suggested anything yet, and with knowing how hard is to find an opponent for the map that's not in the installer, you better hurry up with your requests. ;)


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: December 24th, 2011, 12:01 am 
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Joined: June 16th, 2009, 6:07 pm
Posts: 525
Location: Breda, The Netherlands
I remember Lone Fox suggested this somewhere: maybe its better to include all maps that were in BZ 1998 installer (except some really bad ones like Walker Arena) and only vote for maps not in that list? I think the Battlezone 1998 map list was almost perfectly picked, and I am sure others will agree with me too.


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: December 24th, 2011, 12:07 am 
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Joined: August 7th, 2009, 5:56 pm
Posts: 396
Location: Eastbourne, England
Goomba wrote:
I remember Lone Fox suggested this somewhere: maybe its better to include all maps that were in BZ 1998 installer (except some really bad ones like Walker Arena) and only vote for maps not in that list? I think the Battlezone 1998 map list was almost perfectly picked, and I am sure others will agree with me too.


Agreed.

I loved the map selection for 1.4.

For Battlegrounds, would making it optional be a viable solution? If not, then a vote should be held for which maps that should not be included and ones that should remain.


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: January 3rd, 2012, 12:19 pm 
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Joined: June 28th, 2011, 10:05 am
Posts: 92
FuryST is a good multiplayer map but it is not including to 1.4 maps


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: January 3rd, 2012, 12:58 pm 
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Joined: June 1st, 2008, 9:16 pm
Posts: 3989
I'm still waiting for a new 1.5 installer with the good custom maps from the old 1.4 installer. :) When is it coming? I definitely want these maps:

Battle Arena (DM)
Bio-Metal Run v1.5 (Strat)
Death Circle (DM)
Earth (Strat)
Face of Death (DM)
Foothills (Strat)
HiLo (Strat)
Io (DM)
Lunar Chaos (DM)
Mag Arena (DM)
Mags Cage (DM)
Moon War (Strat)
Pacman! (Strat)
Rend (DM)
Rings (DM)
Scrap Crater (Strat)
Total Recall (DM)
Z Heavy Metal (DM)

These choices are all maps that I have actually played on and remind me of fun times in 1.4. I used to not like the Earth strat map, but the missing texture problem and the issue with AI units falling off the map (past the map boundary) both don't happen in Battlezone 1.5, so now it is playable. :)


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: January 4th, 2012, 3:17 am 
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Joined: March 1st, 2011, 5:00 am
Posts: 381
Location: Blowing CCA to shreds... anywhere anytime
I really like Earth, it is very interesting! A welcome change from stock planets now and then...


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: January 4th, 2012, 12:33 pm 

Joined: November 20th, 2011, 12:54 pm
Posts: 45
Infamy wrote:
We where talking about having Howies and Tugs on MP in TS last night and how fun it would be.

Tugs could pick up derelict tanks make a fort out of them xD.

Howies could be used for a Defensive fall back position.

Also I wonder why there was never a TDM aspect implemented yet?

sounds good :P


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: January 20th, 2012, 4:47 pm 
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Joined: March 30th, 2008, 3:49 pm
Posts: 461
Location: Wherever there is cake
When will the IA maps be put in?


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: February 10th, 2012, 11:02 pm 

Joined: April 3rd, 2011, 9:27 pm
Posts: 27
I do still have the old 1.4 expansion installer that does install the extra DM and Strat maps and especially IA missions that were all in 1.4, whoever wants them then pm me and I might put the installer on Mediafire

Yes i tested them on 1.5 they do work exactly the same way in 1.4
no errors so far, but be aware I did not test everything


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 Post subject: Re: BZ 1.5 Installer Discussion
PostPosted: February 17th, 2012, 10:00 pm 
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Joined: July 17th, 2011, 12:06 pm
Posts: 62
Location: jacksonville florida
o ya I'm happy
that installers going be worked on finally
i would greatly appreciate if you considered 3 maps in addition they work i have played them with others with this build the three in addition to sporks list and not in battlegrounds are as follows
1. 3 rocket colli for firepower and fun its awesome
2 super colli for bomber lovers there is no better map
3 heavy metal st for guys that hate defending rec and love big battles and unlimited scrap this is a very cool map i know alot of people may not like it but a few straters love it for practice there is no better map
i hope im not to late i was told installer is going be done tomorrow so i may be too late if so i can if you think its a good idea make a small map pack with those 3 if i am to late for the installer

i sure miss bio metal and io and my fav map barena 1 more day woop woop


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