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Mr. Spock
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Post subject: BZ 1.5 Installer Discussion Posted: March 21st, 2010, 9:24 pm |
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Joined: August 20th, 2007, 12:17 pm Posts: 3133 Location: Zagreb, Croatia
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You know the drill... Let's make 1.5 installer perfect before it leaves the beta phase... Any suggestions? Here you can see what's already in it.
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Sporkinator
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 22nd, 2010, 12:05 am |
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Joined: June 1st, 2008, 9:16 pm Posts: 3680
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It apparently doesn't have custom maps that BZ 1998 installer has. I hosted on Moon War and opponent could not join, he didn't have the map.
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Mr. Spock
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 22nd, 2010, 2:45 pm |
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Joined: August 20th, 2007, 12:17 pm Posts: 3133 Location: Zagreb, Croatia
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Every custom map has to be voted again.
It would be easier to contribute to this discussion if you actually had the installer.
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furykiller
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 22nd, 2010, 2:53 pm |
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Joined: November 4th, 2009, 8:37 am Posts: 380 Location: North Carolina, USA
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the only custom map have a vote for is Biometal run. i vote down on the earth map, and am currently neutral on all others.
i just downloaded the installer and i cannot start the game. idk if i was supposed to do something different but i sucessfully installed it. whenever i click the executable the game doesnt start. there is no reaction of any kind.
i am running windows vista 32 bit, 3gb RAM, 1.86 ghz intel core 2 duo processor, integrated intel graphics card.
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Mr. Spock
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 22nd, 2010, 2:58 pm |
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Joined: August 20th, 2007, 12:17 pm Posts: 3133 Location: Zagreb, Croatia
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Excellent, votes down are needed too. I presume you vote down Allien Yard too? Be sure 1.4 is not running when trying to start 1.5 (I use RO in window mode, while sitting in 1.4 lobby). If you still can't start it, run it as administrator (right click on the icon).
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furykiller
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 22nd, 2010, 4:31 pm |
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Joined: November 4th, 2009, 8:37 am Posts: 380 Location: North Carolina, USA
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oh haha yes. my IA mission votes are down on alien yard, outpost, and great pyramid. up on all the rest
MP maps i need to play more. i so rarely play custom maps besides BMR that i really dont know much there. ill get more votes for those later. for now neutral except for what ive already said. oh, up on battle arena
1.4 is definately not running when i try to start 1.5
i was sucessfully able to start 1.5 by running the executable(not the shortcut) as administrator.
i encountered a minor shell error: i went to the options page and every time i hovered over a button, it would disappear after hovering over it.
ill get more test info up shortly
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Mr. Spock
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 22nd, 2010, 4:42 pm |
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Joined: August 20th, 2007, 12:17 pm Posts: 3133 Location: Zagreb, Croatia
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You should report 1.5 issues to Ken. That's the main purpose of 1.5b - easier testing of EB. Installer is not responsible for BZ not working right.
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HyperFighter
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 22nd, 2010, 10:36 pm |
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Joined: December 19th, 2008, 9:19 pm Posts: 1156 Location: Mars
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In this quote from the Vulcan, I put in red the ones I prefer not to have in the Installer. Mr. Spock wrote: Custom maps in BZ98 v1.3
STRAT: Achilles Pie Asphodel Biometal Run v1.5 Bridges Bring it Home v2.0 Bunker Hill Charon Clash of Titans Claustrophobia Draconis v1.5 Dunes Earth Foothills Gomek Grand Theft Hex Loader Highland Siege HiLo Lifeline Low Visibility Mars Madness Martians Mimas Moon v1.5 Moon War Mtn. Maddness Nasty Surprise v2.0 Nomad Pac-man Punishment v2.0 Ravine Rock Baby Scrap Crater Scrap Pit Screwwed Strike at the Heart v2.0 Tobruk v1.5 Valkyrie Victory Hill Warfield Xenophobia
I left PacMan because I thought I'd give Jens a break.  If you want it out of the installer be my guest. The other maps I'm ok with.
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Sporkinator
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 23rd, 2010, 12:39 pm |
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Joined: June 1st, 2008, 9:16 pm Posts: 3680
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I'll do the same thing for the DM maps.  Quote: DM: Ancients Armpits Base Raid Battle-Arena Bommamid Death Circle Dragon's Mouth Dueling Arena Face of Death Io Lunar Chaos Mag Arena Mags Cage Nebraska Parp Parp Rend Rings Scouts & Rockets Scouts & Rockets III Total Recall Walker Arena War Zone Z Heavy Metal I guess there's only 1 (custom) DM map I really dislike. It's called "Walker Arena". Ironically, you can't pick a walker, you can only be a pilot. There are only 3 walkers on the map, which doesn't make sense if there are more than 3 players. I think it's just not designed well, it's a joke.
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furykiller
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 23rd, 2010, 10:37 pm |
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Joined: November 4th, 2009, 8:37 am Posts: 380 Location: North Carolina, USA
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i am in total agreement with both hyper and spork. here are more maps that i would prefer not in the installer.
STRAT: Charon Draconis v1.5 Dunes Gomek Highland Siege HiLo Nasty Surprise v2.0 Punishment v2.0 Strike at the Heart v2.0 Valkyrie
most of these have too much or poorly placed scrap, or just are confusing
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HyperFighter
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 23rd, 2010, 11:02 pm |
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Joined: December 19th, 2008, 9:19 pm Posts: 1156 Location: Mars
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The part where I debate constructively(or sporadically) begins right about......now..... furykiller wrote: STRAT: Charon Draconis v1.5 Dunes Gomek Highland Siege HiLo Nasty Surprise v2.0 Punishment v2.0 Strike at the Heart v2.0 Valkyrie The codes in red are the ones that I could(from a different perspective) understand why you might not want them in the installer. The others I could have some response to why they should be in the installer. CharonNot the best custom map, but it has a lot of(nearby) scrap. I think this is a map that's pretty good for noobs still learning the game. It's not a bad map. HiLoI've played on HiLo a few times. I've won a few and lost a few games. It seems pretty cool and gives the challenge that I enjoy in a strat game. I'd be unhappy to see this map out of the installer. Nasty Surprise v2.0I haven't played a serious strat game on Nasty Surprise, but it seems like an ok map. It may also be that I appeal to this map for my many memories of this map during Single Player. 
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furykiller
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 23rd, 2010, 11:15 pm |
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Joined: November 4th, 2009, 8:37 am Posts: 380 Location: North Carolina, USA
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fair enough. i wouldn't mind if those maps were in the installer. as long as the ones you outted stay out im happy:)
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Sporkinator
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 24th, 2010, 1:13 am |
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Joined: June 1st, 2008, 9:16 pm Posts: 3680
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furykiller wrote: STRAT: Charon Draconis v1.5 Dunes Gomek Highland Siege HiLo Nasty Surprise v2.0 Punishment v2.0 Strike at the Heart v2.0 Valkyrie I vote YES on Charon. It may have ridiculous scrap, but it's a nice small map for new players to practice on, and I like it just because it's small. Draconis 1.5... wacky design, a lot of scrap, I think it's an OK map, certainly not the best custom map. It's big. Not too sure whether to vote YES or NO on this one... maybe when in doubt throw it out?  I vote YES on Dunes. Although I haven't played a game on it, I explored it to see scrap and geyser placement, and it looks fun to me. I vote YES on Gomek, it looks OK to me. I vote YES on Highland Siege. It's a great 4 player map with some geysers away from spawn points. Certainly better than Pac-man.  I played against my brother on HiLo, I think it's a good map. I vote YES. I vote YES on Nasty Surprise v2.0. I think the geysers away from spawn points and the scrap placement is good. I vote YES on Punishment v2.0. It has a layout based on the final CCA mission "Punishing the Black Dogs". I have nothing against the scrap or geyser placement, it's a good map. Strike at the Heart v2.0 looks good to me. Wipe open spaces and scrap to fight for. I vote YES. Valkyrie... it might be from The Red Odyssey, but I think it's just too darn big, like Moon v1.5. I vote NO on both Moon v1.5 and Valkyrie. Maps like Moon v1.5 and Valkyrie are likely why some DM players say "strat takes too long" or "strat is too slow and boring". On a good strat map, the action is fast-paced and intense. 
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furykiller
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 24th, 2010, 2:23 am |
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Joined: November 4th, 2009, 8:37 am Posts: 380 Location: North Carolina, USA
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i still vote no on charon for the ridiculous scrap count, but ill stay neutral on the rest. good points spork. i voted no on highland siegh cuz its hard to find places to build on it
i definately vote NO on moon 1.5 and valkyrie because they are too big. and also down on tobruk because it is also too big even though alot of ppl seem to play it
Last edited by furykiller on March 24th, 2010, 3:14 pm, edited 1 time in total.
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Sporkinator
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Post subject: Re: BZ 1.5 Installer Discussion Posted: March 24th, 2010, 4:44 am |
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Joined: June 1st, 2008, 9:16 pm Posts: 3680
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Interesting. The reason you don't like Highland Siege (hard to build structures) is what makes it potentially interesting in my opinion. It forces you to take advantage of different units and different tactics. I think Tobruk is OK, its size didn't bug me as much as the size of Moon v1.5 and Valkyrie. I vote YES on Moon War, it's a good small 2 player map. I vote NO on Earth. Aside from the ugly terrain graphics where you see black patches from a distance, the map isn't designed well. I played on it only a couple of times, and have bad memories of my units falling off the edge of the map, where they couldn't get back up, and I could not get to them. I vote YES on Grand Theft. It's nicely designed. I tried Lifeline once, liked it. It's a keeper.  I don't like the design of Xenophobia... does anybody even play that map?
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