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 Post subject: BZ Topographical Map
PostPosted: September 11th, 2010, 10:37 pm 

Joined: September 10th, 2010, 12:05 am
Posts: 2
Aloha :) I am a newbie in BZ 98. The topographical map does not show the N S E W letters in the floating directional compass...only pixels in the squares. I don't have a clue as to why. Probably someone knows what this is and I would appreciate any help to fix this problem. MahaloImage


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 Post subject: Re: BZ Topographical Map
PostPosted: September 12th, 2010, 7:58 am 
senior member

Joined: August 20th, 2007, 12:17 pm
Posts: 3155
Location: Zagreb, Croatia
If updating your Nvidia card with the latest drivers isn't helpful, there's nothing else you can do (except go back to WinXP or wait for 1.5patch).

http://www.battlezone1.org/graphics-issues-t791.html


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 Post subject: Re: BZ Topographical Map
PostPosted: September 12th, 2010, 12:29 pm 

Joined: September 10th, 2010, 12:05 am
Posts: 2
:) Mahalo for your response. Yes, my Nividia GTX 8500 has the latest drivers. I discovered something since my posting and that is, if 3D of the card is off, and a lower resolution is set, the floating compass direction letters N,S,E,W appear, but then, when the battle training session begins, there is no response from the mouse, or joystick. What happens is that a left mouse click, or trigger on the joystick, the sound of shots fired are heard, but then the battle tank for training disappears with still no response from mouse or stick. This occurs even with BZ in xp compatible mode. With resolution set to 1024X768 or higher, and 3D on, everything performs as expected...but the map compass letters disappear. BTW, I'm using Vista 64bit, 7gigs ram, AMD quad core 2.3 ghz and my graphic card with 256MB, stick is a Logitec 3D extreme pro.


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