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 Post subject: Re: bz3 theta out
PostPosted: December 24th, 2010, 7:32 pm 
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Joined: March 23rd, 2009, 3:07 am
Posts: 163
Location: Nebraska, U.S.A.
w2m wrote:
I realise a few of you cant ran UT engine, if thats the case, I suggest investing 50$ and getting a cheap gfx card, as even the lowest end gfx card on the market today will be able to run it.


One of the reasons I like BZ1 is because it can be run on almost any computer without having to invest any money in a stronger computer. I'm good with Roller Coaster Tycoon, Battlezone, and Age of Empires 2 if it means I don't have to upgrade to play.


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 Post subject: Re: bz3 theta out
PostPosted: December 25th, 2010, 4:32 pm 
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Joined: July 8th, 2010, 5:16 am
Posts: 23
Location: U.S.A. NC.
Not to sound like i'm bashing your efforts.....it just seemes like a step in the other direction
to have bz3 tanks for bz1s future that looks predated to current bz1 type. It sorta reminds me of the 70s cadilacs.
(big and boatie).What's up with the thrusters? they look exposed and vulnerable to attack and from the environment. You stated that the time frame was to be around 50 years ahead of current bz1 time era....
seems like you would follow a natural progression of the current tank design.
BZ


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