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 Post subject: Re: General discussion
PostPosted: March 3rd, 2011, 11:01 pm 

Joined: November 13th, 2010, 4:12 pm
Posts: 66
Location: Behind your recycler
Yeah its easier to keep a corpse frozen in space until you get back. I know this from personal experience.


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 Post subject: Re: General discussion
PostPosted: March 3rd, 2011, 11:08 pm 
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Joined: March 1st, 2011, 5:00 am
Posts: 385
Location: Blowing CCA to shreds... anywhere anytime
I would like to make Black Dog missions, but I'm still learning a bunch of stuff. Right now I can only make missions with standard NSDF stuff, not even CCA yet. the RO was awesome. And if you're going to talk about Razors, I think they are definitley one of my fav units... they look awesome, and yes they have light armor but they have speed, agility, and a fair arament of weaponry. Although the BD Razor stinks... it only has 1 minigun and 1 shadower. ick Whoever made that IA mission, Nemesis, I think deserves a big round of applause. the units are awesome.. walkers=2 sp stabs, tanks=sp stabs bombers=2 tag cannons and sp stab razors=2 miniguns and shadower turrets=sp stabs. And the map making was professional, and the Raves hidden up in the mountains were a really sweet touch. Even the alien ship, Nemesis, was really cool looking. anyway, this is kind of dragging on. :D


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 Post subject: Re: General discussion
PostPosted: March 3rd, 2011, 11:14 pm 
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Joined: June 1st, 2008, 9:16 pm
Posts: 3990
Ian S wrote:
Although the BD Razor stinks... it only has 1 minigun and 1 shadower.
Black Dog Razor was given more hull and ammo than the NSDF Razor. This might be why it lacks a 2nd Cannon weapon and costs 8 scrap, but I wonder why it only has 1 cannon hardpoint. Upgrading with a 2nd minigun would have been a nice possibility. :P


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 Post subject: Re: General discussion
PostPosted: March 4th, 2011, 12:03 am 
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Joined: March 1st, 2011, 5:00 am
Posts: 385
Location: Blowing CCA to shreds... anywhere anytime
That's true about the extra hull/ammo, I didn't think about that. :D


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