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 Post subject: How to mod BZ?
PostPosted: April 23rd, 2011, 3:37 am 
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Joined: April 21st, 2011, 5:16 am
Posts: 4
I've came across some cool ideas recently. And I have a question for BZ modding. What program do you use? Just wondering.


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 Post subject: Re: How to mod BZ?
PostPosted: April 23rd, 2011, 6:47 am 
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Joined: June 16th, 2009, 6:07 pm
Posts: 526
Location: Breda, The Netherlands
"Just modding" can be a lot of things, you can mod vehicles, planets, levels. To do this you need all kinds of different programs. If you tell me what exactly you want to mod I can help you.

The only thing I could say now is, take a look at "http://www.battlezone1.net/extras", you can find all modding programs there.


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 Post subject: Re: How to mod BZ?
PostPosted: April 23rd, 2011, 7:50 am 
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Joined: April 21st, 2011, 5:16 am
Posts: 4
I want to create custom levels.


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 Post subject: Re: How to mod BZ?
PostPosted: April 23rd, 2011, 8:02 am 
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Joined: June 16th, 2009, 6:07 pm
Posts: 526
Location: Breda, The Netherlands
Then please read this:
ia-mission-tutorial-t1135.html


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 Post subject: Re: How to mod BZ?
PostPosted: April 23rd, 2011, 8:23 am 
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Joined: April 21st, 2011, 5:16 am
Posts: 4
screw it, this isnt making any sense to me...


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 Post subject: Re: How to mod BZ?
PostPosted: June 7th, 2011, 7:19 pm 

Joined: November 5th, 2009, 10:17 pm
Posts: 591
Location: Ă…hus, Sweden
you should start with creating the .mat, .trn and the hgt file in the edit folder
maketrn multstAA /c /w=5120 /h=5120


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