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mecob3
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Post subject: How to mod BZ? Posted: April 23rd, 2011, 3:37 am |
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Joined: April 21st, 2011, 5:16 am Posts: 4
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I've came across some cool ideas recently. And I have a question for BZ modding. What program do you use? Just wondering.
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Goomba
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Post subject: Re: How to mod BZ? Posted: April 23rd, 2011, 6:47 am |
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Joined: June 16th, 2009, 6:07 pm Posts: 526 Location: Breda, The Netherlands
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"Just modding" can be a lot of things, you can mod vehicles, planets, levels. To do this you need all kinds of different programs. If you tell me what exactly you want to mod I can help you.
The only thing I could say now is, take a look at "http://www.battlezone1.net/extras", you can find all modding programs there.
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mecob3
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Post subject: Re: How to mod BZ? Posted: April 23rd, 2011, 7:50 am |
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Joined: April 21st, 2011, 5:16 am Posts: 4
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I want to create custom levels.
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Goomba
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Post subject: Re: How to mod BZ? Posted: April 23rd, 2011, 8:02 am |
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Joined: June 16th, 2009, 6:07 pm Posts: 526 Location: Breda, The Netherlands
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mecob3
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Post subject: Re: How to mod BZ? Posted: April 23rd, 2011, 8:23 am |
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Joined: April 21st, 2011, 5:16 am Posts: 4
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screw it, this isnt making any sense to me...
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SnakeEye
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Post subject: Re: How to mod BZ? Posted: June 7th, 2011, 7:19 pm |
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Joined: November 5th, 2009, 10:17 pm Posts: 591 Location: Ă…hus, Sweden
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you should start with creating the .mat, .trn and the hgt file in the edit folder maketrn multstAA /c /w=5120 /h=5120
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