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 Post subject: HP bug (Stoli bug)
PostPosted: December 5th, 2008, 2:29 pm 
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Joined: August 20th, 2007, 12:17 pm
Posts: 3133
Location: Zagreb, Croatia
Edit:
Bug is fixed!


Unfortunately, HAL and I discovered another major bug. I'm not sure how to call it, so for now I'll use term "Stoli bug".

This bug appears on 3 units but it's mostly noticable on Stoli (CCA Light Tank).

Code:
C: TAG Cannon
-
R: Sandbag
S:


AI Stoli should be shooting TAG, but it doesn't. It doesn't shoot Sandbag either. Even if you upgrade it with any other cannon (yes, TAG is not under Cannons in Armory) or any other rocket it won't be shooting it either.

Owner of Stoli sees him shooting and even hitting, but no damage (only first shot, if it is a hit, will count). Other player will see Stoli shooting in his butt. Yes, butt. Explosion in rear part of the Stoli whenever he fires.
Tug is more useful unit than Stoli is.

This bug reminds me of MDM bug... 1 side sees MDM exploding, other doesn't.

Same (Stoli) bug occures with Czar's 2nd cannon and Grendel's cannon HP. If you give SP stabber to Czar he will shoot AT right, but SP in his butt. If you give him him other AT he will shoot 1 AT, other in his butt. If you give him 2 SP's he will use one, other he will shoot... well, you know where.
Whatever cannon you give to Grendel he won't use it.

I guess Stoli is not used much in strat, nor giving cannon to Grendel, but I'm surprised how no one discovered Czar bug before. I'm sure lot of players upgraded AI Czar with other AT or SP Stabber in the past. If you do that, only 1 cannon is used, not 2 as expected. It's waste of scrap.

Edit:
There's no "Stoli" bug in single player and editor.
I haven't tested "mortar" and "special" hard points for bugs yet.


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 Post subject: Re: Stoli bug
PostPosted: December 5th, 2008, 8:13 pm 

Joined: November 24th, 2008, 1:17 am
Posts: 234
Location: Cerberus Brigade Command Base Europa
I was about to say that stoli's mauled fine on SP, then I saw the disclaimer. When I got a Czar and stuck it with double SP-Stabber, it worked fine. At least in SP and IA, but I'll test it online and see what happens.


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 Post subject: Re: HP bug (Stoli bug)
PostPosted: December 26th, 2008, 3:46 pm 
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Joined: June 1st, 2008, 9:16 pm
Posts: 3680
That is an odd bug... I saw that once too.


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 Post subject: Re: HP bug (Stoli bug)
PostPosted: December 26th, 2008, 8:25 pm 

Joined: November 24th, 2008, 1:17 am
Posts: 234
Location: Cerberus Brigade Command Base Europa
Ok, testing done. I used a czar online, gave him a double SP, and it worked fine. did it in DM and strat, and both worked fine. The stoli bug, yeah, I saw it, but it only happened about 40% of the time. The rest of the time, it worked fine... As for the grendel, well, we use grendels for the RB's, not the Cannon HP.


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 Post subject: Re: HP bug (Stoli bug)
PostPosted: December 26th, 2008, 10:46 pm 
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Joined: August 20th, 2007, 12:17 pm
Posts: 3133
Location: Zagreb, Croatia
Would be nice if someone discovered I was wrong, and there's no MDM bug, HP bug or FPS bug, but that unfortunately won't happen.

CerberusAlpha09 wrote:
Ok, testing done. I used a czar online, gave him a double SP, and it worked fine. did it in DM and strat, and both worked fine.


HP bug occurs on AI units.


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 Post subject: Re: HP bug (Stoli bug)
PostPosted: December 27th, 2008, 4:07 am 

Joined: November 24th, 2008, 1:17 am
Posts: 234
Location: Cerberus Brigade Command Base Europa
Hm... you didn't really specify the AI part, but I read your earlier post, and when I was watching some people a surprisingly few actually upgrade their AI units...

But now I need to test that too...


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 Post subject: Re: HP bug (Stoli bug)
PostPosted: April 13th, 2009, 1:01 pm 
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Joined: August 20th, 2007, 12:17 pm
Posts: 3133
Location: Zagreb, Croatia
This bug has been fixed in the new BZ installer - Battlezone 1998.


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