Edit:
Bug is fixed!Unfortunately, HAL and I discovered another major bug. I'm not sure how to call it, so for now I'll use term "Stoli bug".
This bug appears on 3 units but it's mostly noticable on Stoli (CCA Light Tank).
Code:
C: TAG Cannon
-
R: Sandbag
S:
AI Stoli should be shooting TAG, but it doesn't. It doesn't shoot Sandbag either. Even if you upgrade it with any other cannon (yes, TAG is not under Cannons in Armory) or any other rocket it won't be shooting it either.
Owner of Stoli sees him shooting and even hitting, but no damage (only first shot, if it is a hit, will count). Other player will see Stoli shooting in his butt. Yes, butt. Explosion in rear part of the Stoli whenever he fires.
Tug is more useful unit than Stoli is.
This bug reminds me of MDM bug... 1 side sees MDM exploding, other doesn't.
Same (Stoli) bug occures with Czar's 2nd cannon and Grendel's cannon HP. If you give SP stabber to Czar he will shoot AT right, but SP in his butt. If you give him him other AT he will shoot 1 AT, other in his butt. If you give him 2 SP's he will use one, other he will shoot... well, you know where.
Whatever cannon you give to Grendel he won't use it.
I guess Stoli is not used much in strat, nor giving cannon to Grendel, but I'm surprised how no one discovered Czar bug before. I'm sure lot of players upgraded AI Czar with other AT or SP Stabber in the past. If you do that, only 1 cannon is used, not 2 as expected. It's waste of scrap.
Edit:
There's no "Stoli" bug in single player and editor.
I haven't tested "mortar" and "special" hard points for bugs yet.