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 Post subject: IA Mission: Infiltration and Destruction
PostPosted: July 28th, 2011, 10:15 pm 
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Joined: June 26th, 2011, 5:12 am
Posts: 20
Location: Minnesota
Decided to make another IA map since I was bored. Its a bit better then the last one. Not crazily modified and stuff. Hope you like it.


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Infiltration and Destruction.zip [181.13 KiB]
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 Post subject: Re: IA Mission: Infiltration and Destruction
PostPosted: September 21st, 2011, 12:32 am 
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Joined: March 1st, 2011, 5:00 am
Posts: 385
Location: Blowing CCA to shreds... anywhere anytime
Good mission. I would recommend adjusting the player's person though. As it is you can hop quickly and bypass the snipers, soldiers and turrets. (What you REALLY need in the 7th Chinese Mission!!!)


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 Post subject: Re: IA Mission: Infiltration and Destruction
PostPosted: September 21st, 2011, 12:41 am 
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Joined: June 1st, 2008, 9:16 pm
Posts: 3990
My personal opinion: I don't really like pilots to be heavy and unable to jump, since the planet they are on usually has much less gravity than Earth. Which means they should be able to carry some extra ammo in a sniper mission without being so immobilized.


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 Post subject: Re: IA Mission: Infiltration and Destruction
PostPosted: September 22nd, 2011, 3:31 pm 
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Joined: March 1st, 2011, 5:00 am
Posts: 385
Location: Blowing CCA to shreds... anywhere anytime
While "no hopping" is less realistic, it prevents a sniper mission from being too easy. Granted, there are some missions which have plenty of snipers, and you can jump, which are tough. What if you could leap and jump in the 7th RO mission? I definitely agree that being unable to hop is annoying, but that also makes a mission harder and more challenging.


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