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 Post subject: "Not Enough Memory" with W7
PostPosted: February 20th, 2010, 2:26 am 

Joined: February 20th, 2010, 2:17 am
Posts: 4
I saw this problem in the FAQ, but the fix appeared to pertain to XP, and I didn't get it anyway (computer dumb = me).

I've tried software mode and windowed mode, no help.

I'm running Windows 7 on a Pentium I5 233 with 4 megs and a GTS 250.

Any help much appreciated.


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: February 20th, 2010, 6:14 am 
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Joined: June 1st, 2008, 9:16 pm
Posts: 3680
Quote:
I'm running Windows 7 on a Pentium I5 233 with 4 megs and a GTS 250.

I assume you mean 4 GB of RAM, rather than 4 MB. :?: Have you tried running BZ in XP compatibility mode? If that doesn't work, please provide more information.


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: February 21st, 2010, 12:32 am 

Joined: February 20th, 2010, 2:17 am
Posts: 4
Sporkinator wrote:
I assume you mean 4 GB of RAM, rather than 4 MB. :?: Have you tried running BZ in XP compatibility mode? If that doesn't work, please provide more information.


Doh. Yes. Gig, not meg.

And I didn't know what XP compatibility mode was until now, thanks for the pointer.

(edit) Mmm, graphics are a little trippy. Very rainbowish. Shall experiment.


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: February 21st, 2010, 2:09 am 
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Joined: June 1st, 2008, 9:16 pm
Posts: 3680
KidVermicious wrote:
(edit) Mmm, graphics are a little trippy. Very rainbowish. Shall experiment.
Rainbow trippy graphics? I have that happen sometimes in software mode, what happens now when you run in hardware mode (3D Card ON) and fullscreen?


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: February 22nd, 2010, 12:53 am 

Joined: February 20th, 2010, 2:17 am
Posts: 4
Hardware exception, crashes back to desktop. Still experimenting.


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: February 22nd, 2010, 2:42 am 
dummy

Joined: October 3rd, 2009, 4:20 pm
Posts: 418
Location: TX, GA, DC
Hi

Are you running the BZInstaller from the main website, or an experimental build?


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: February 22nd, 2010, 3:00 am 
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Joined: June 1st, 2008, 9:16 pm
Posts: 3680
Snowcone, of course he's running Battlezone 1.4. Experimental Build has nothing to do with this, he's trying to get Battlezone 1.4 to work on his Windows 7.


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: February 22nd, 2010, 4:38 am 

Joined: February 20th, 2010, 2:17 am
Posts: 4
Sporkinator wrote:
KidVermicious wrote:
(edit) Mmm, graphics are a little trippy. Very rainbowish. Shall experiment.
Rainbow trippy graphics? I have that happen sometimes in software mode, what happens now when you run in hardware mode (3D Card ON) and fullscreen?


It runs clean Windowed, hardware or software. Corrupt graphics and unstable any time I try to run it full screen in software mode or not. But the the mouse isn't nearly sensitive enough when Windowed, even cranked... gonna try the joystick tomorrow. I can play in a window, as long as input is good.

I do appreciate all the work folks have done to bring this game back, though. One of a kind.

BZInstaller, snowcone. If it isn't obvious by now, I wouldn't know an Experimental Build from a hole in the ground.


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: February 22nd, 2010, 7:08 am 
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Joined: June 1st, 2008, 9:16 pm
Posts: 3680
KidVermicious wrote:
But the the mouse isn't nearly sensitive enough when Windowed, even cranked... gonna try the joystick tomorrow. I can play in a window, as long as input is good.
Ah... the decrease in mouse sensitivity is a side-effect of Battlezone's biggest bug, the FPS bug, where the gameplay isn't as good with a frame rate over 60. The higher your FPS is over 60, the worse the mouse control is, and the faster everything is. This bug causes even more problems in multiplayer, (check server rules) not only are you faster, but it causes extra network lag. Luckily all these issues have already been addressed in experimental builds of the 1.5 patch. Unfortunately, the patch isn't done yet, otherwise we'd all be playing it already. The experimental build will probably run just fine for you in fullscreen though. (Experimental build is NOT a solution to your problem, but you can try it out if you want. It runs in a different multiplayer lobby)

I've heard that the Microsoft application compatibility toolkit is helpful with some BZ issues, but beyond that I don't know anything about it, because I've never had that kind of issue with BZ, even on my bro's Windows 7 laptop (32 bit, and it used to have XP which ran BZ fine, so since the hardware is the same, it runs fine in Windows 7 too)

At this point, I am unable to help you further, maybe somebody else can take a crack at it.


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 Post subject: Re: "Not Enough Memory" with W7
PostPosted: March 24th, 2010, 4:07 pm 
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Joined: August 20th, 2007, 12:17 pm
Posts: 3133
Location: Zagreb, Croatia
KidVermicious wrote:
I wouldn't know an Experimental Build from a hole in the ground.

Bz1.5beta installer has been released, which contains experimental build. You can have both installers at the same time, Bz98 (Bz1.4) and Bz1.5b. 1.5 will fix all your problems...


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