Battlezone 1

Community Forum
Home Page Home Page Home Page
  Register
Login 

Delete all board cookies


Contact Us | All times are UTC



Welcome
Welcome to Battlezone 1 Forum!

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, join our community today!


Home Page Home Page  [ 4 posts ] 
 
Previous topic | Next topic 
Author Message
Offline 
 Post subject: DarkVim's MDM gibbering
PostPosted: June 10th, 2008, 2:45 am 
User avatar

Joined: May 14th, 2008, 3:48 am
Posts: 228
http://battlezone1.freeforums.org/mdm-bug-no-credit-bug-mortar-bug-t128.html

mdm mortar is a very useful weapon but takes much skill to use. u can use it for placing 4 or 5 of them in the same spot as a mine then detonate wenever u want. throw more than 1 without detonation holding ctrl. also theres the mortar barrage technique i invented which takes 50% of ur hull but fires an extremely fast barrage of mortars and the more that hit the more it fires so u can get upto a 100 hit mortar combo and kill a rec instantly but thats almost impossible. cca rec is an easy target for this though but you will have to have full hull because killing rec with mortar barrage self destructs ur tank and kills ur pilot too. i still prefer normal mortar since im not a fan of self destruction and the mortar barrage is tricky to use against tanks and its a close range technique with an uppercut kind of effect. the target of mortar barrage gets blasted backwards and up with a fury of mortars smashing into them. very effective for killing walkers. since u can score multiple hits and dosent matter about their hull ull see the walker explode and get blown away by the incredible power of mortar barrage. its quite a breathtaking sight. any1 who wants to learn mortar barrage can ask me and ill teach u ingame. 1 thing about mortar barrage though is it takes a very long time to charge up much, longer than mag cannon. i've never tried it in a proper strat before tho but sum1 i taught it killed my rec once with it. it takes alott of practice. the only people who know this technique very well right now is me, poomahji and dec although none of us even really use it, i only use it for fun sometimes but it might have some potential to use later since i already have to coordinate linking and unlinking mag sp, thumper and mortar to use deadly combos but adding mdm mortar tactics to all that is way too hard to coordinate since im pressing ctrl aswell to use the mdm mortar and detonate it when i want and i cant use jump thrusters while pressing ctrl so theres alot to think about especially in the middle of a battle and most too often i make my mortars blow up in my face. sp mag mdm thumper is just a bad combination u need something like dual mag and mdm thgat will work very well since mag duzent need to be fired constantly so u can be charging mag while aiming and firing ur mortar or laying them on the ground or charging mortar barrage while firing individual mags and firing 1 mag at a time works well with a 3rd hardpoint link. all tanks should take advantage of their 3 hardpoint capability to link 3 weapons and deal massive damage since dual cannon+mortar works well together when well customized and well coordinated and assisted by ur occasional 4th hardpoint. btw mortar barrage fires 4 mortars at the start and for each successful hit it fires an additional mortar BUT the ammount of mortars that can be fired depends on how long u charge it. every hmm maybe 3 seconds of charging adds another mortar to ur barrage but it starts at 1, goes up and up so if u charge it for 4 mortars it will just fire 4 and even if they hit it wont fire anymore and also the fired mortars spread out when fired and fire straight up infront\horizontal depending how you fire which is where i got the name mortar barrage from. in short, used very skillfully u can fire mortar very rapidly(delay can be as short as 0 seconds if ur directly inside a rec or something since the mortars will fire again as soon as they hit but this wont kill the rec at all ull just blow up ur own tank and take half the recs hull and kill ur pilot also) but not long range at all since its very hard to determine the position of fire and to score a high chance hit combo ur tank has to be right up against whatever ur firing at and whichever object is heavier will be pushed back the most say for example a rec and ur a tank ull be pushed back dramatically if the rec is deployed so u have to thrust towards it at the same time to hit more. and another example would be if ur killing a walker. the walker will be absolutely blown away i'd like to show this technique when i come back to bz


Top
 Profile  
 
 
Offline 
 Post subject:
PostPosted: June 10th, 2008, 4:43 am 

Joined: May 21st, 2008, 6:54 am
Posts: 47
Request for the future; use line breaks. Essentially, write with paragraphs.

A big block of text is never fun to read.

Also, that all sounds like a hack, not a part of the game.


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: June 11th, 2008, 2:48 pm 
User avatar

Joined: May 14th, 2008, 3:48 am
Posts: 228
DarkOddity wrote:
Also, that all sounds like a hack, not a part of the game.


Edited by admin: DarkVim is mad because he thinks you called him a hacker.


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: June 13th, 2008, 8:18 am 
User avatar

Joined: May 14th, 2008, 3:48 am
Posts: 228
sry aboit that, i just couildnt control myself when i read that. no, its not a hack. i never modify files. the only things i hav changed which arent hacks at all is customize my keys to different places so i can use mortar with my mag and sp which all pro dmers do and ur actually meant to because it gives u info in the notepads u have to change to set up the graphics and s*** which is the same as changing keys. sum1 also told me u can change stupid max player limit for each map in bz in some notepad with 4/6 or watever for each map so i put them to all to 16 now we can have more ppl in strat and better dm with 16 players :).

anyway that mortar technique is very simple. im not sure tho bcoz i havent played in so long but its somthing like u hold ctrl, fire 1 mortar, make sure it dosent blow up, then let go of ctrl and keep holding fire which will charge it up, and to releasde it u press ctrl again and it will release mortars and iv already explained how it works in my other post. the possibilities and usage are the only things that are complicated. the rest u can try it out for urself.

theres limitless possibilities with bz weapon sets and i still dont know how to shoot this mortar barrage straight 100% of the time instead of straight up but its very fun stuff and u could even make ways of charging it up while firing sps and unlink ur main weapons to stop firing and release mortar barrage whenever u want. one thing though is this all takes very good coordination and skill and ontop of that u would need a very well made key configuration specifically for ur set of weapons+mortar barrage. so its not as good as it sounds but it has potential.

whats fascinating is the ways u can use weapons in bz and u need a different key configuration for every set of weapons which works best with it. like my key configuration for sp mag mortar combination wouldnt work well for dual sp or mag since its tricky to unlink dual weapons with my keys. i made it specifically foer my weapons the best possible easy to use way.

one note about sp mag mortar is it takes a long time to get good with them(i havent even mastered it yet) but this can deal a very high ammount of damage and has alot of possible tactics and potential, and thumper is a great addition to it.

for my sp mag mortar thumper recipe first u gona need a pre-charged mag ready which u should always remember to charge a while before ur gona need it, then get a well placed thumper, thrust towards them firing sp, release mag to spin or stun them, as thumper takes a while to take effect, and link mortar as u get close up and fire all 3 while theyr getting spun by the thumper theyr very easy to hit(mag least charged or charged to orange, depending on situation) at once so u mix mags gathered power with sps constant unchargable release of damage which is greater than uncharged mag, with mortar too which does almost the exact same damage as sp but in larger, slower ammounts. this is my favourite combo to use against tanks and heavy units with alot of hp. dual blast walkers get owned by this combo and it dosent chew up ammo since uncharged mag consumes almost as little as minigun and even when charged to orange it uses less than sp and if u wana be even more resourceful, use MDM mortar instead, since the value of ammo of mortar is 30 while mdm u get 50 which is very ammo sufficient and uses even less than uncharged mag and still explodes on contact except for hangers and s*** like that and u can use it very tactically by holding ctrl firing them but be sure u dont blow urself up if u fired all 5 and detonate them on the ground. btw this has nothing to do with mortar barrage. i dont know if all people realize mdm mortar can be fired again without needing to detonate first. i dont know wat spock means by mdm being buggy in all those ways but its a good weapon and u can also kill pilots in mid air without needing to directly hit them because of its detonation capability.

basic mortar is also a very good addition to any set of weapons to add on that extra firepower, but works best with mag cannon since u can aim mortar which needs to be aimed higher up to hit further targets while charging mag and since mortar has slow firing rate u can fire mag as ur waiting for mortar to fire again. but mortar works relatively well with dual sp also but u need to be close enough for the mortar to hit with ur sps. so it adds alot of damage on at close quarters, as much as 50% which is equal to triple sp. dual sp mortar is a very powerful combination but i have never seen any1 use it yet, but i know its very good at killing walkers. mdm can be even better if u know how to use it and it can be especially good vs walkers since you will be scoring direct hits. personally i cant use it at all with sp mag since whenever i unlink my mag and sp it blows up any fired mdm mortars in my face.

and i could go on forever explaining the possible use, tactics and advantages of sp mag mortar but it will take forever and thats going offtopic. small reason i dont like dm nearly as much as strat is becase u cant purchase ur own preferred set of weapons and customize as much like this.


Top
 Profile  
 
Display posts from previous:  Sort by  
Home Page Home Page  [ 4 posts ] 

Contact Us | All times are UTC


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  

Donate Now
Donate Now


Powered by Skin-Lab © Alpha Trion
suspicion-preferred