Battlezone 1

Community Forum
Home Page Home Page Home Page
  Register
Login 

Delete all board cookies


Contact Us | All times are UTC



Welcome
Welcome to Battlezone 1 Forum!

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, join our community today!


Home Page Home Page  [ 6 posts ] 
 
Previous topic | Next topic 
Author Message
Offline 
 Post subject: AI in strat
PostPosted: May 9th, 2010, 9:30 am 

Joined: April 11th, 2010, 1:22 pm
Posts: 87
if i create a AIP file example for ice ice baby and i position some AI units the AI do what writed in AIP file,or crash or dont do nothing?


Top
 Profile  
 
 
Offline 
 Post subject: Re: AI in strat
PostPosted: May 10th, 2010, 2:21 pm 

Joined: July 14th, 2009, 1:49 am
Posts: 78
Dobermann wrote:
if i create a AIP file example for ice ice baby and i position some AI units the AI do what writed in AIP file,or crash or dont do nothing?
they should do what your AIP says, as long as you wrote it properly, as they are easy to mess up...


Top
 Profile  
 
Offline 
 Post subject: Re: AI in strat
PostPosted: May 10th, 2010, 4:57 pm 

Joined: April 11th, 2010, 1:22 pm
Posts: 87
for be sure...


Top
 Profile  
 
Offline 
 Post subject: Re: AI in strat
PostPosted: May 10th, 2010, 10:46 pm 

Joined: July 14th, 2009, 1:49 am
Posts: 78
Dobermann wrote:
for be sure...
what? do you mean "to be sure..."?


Top
 Profile  
 
Offline 
 Post subject: Re: AI in strat
PostPosted: May 11th, 2010, 2:04 pm 

Joined: April 11th, 2010, 1:22 pm
Posts: 87
i want mean i confronted default AIP file from example the AIP of wreckers is a lot different owever i builded a time a map and i tryed to play it with modifyed AIP and not functioned so i want be sure


Top
 Profile  
 
Offline 
 Post subject: Re: AI in strat
PostPosted: May 11th, 2010, 8:33 pm 

Joined: July 14th, 2009, 1:49 am
Posts: 78
if you want, I can give you a working AIP... it'll just be an example though...


Top
 Profile  
 
Display posts from previous:  Sort by  
Home Page Home Page  [ 6 posts ] 

Contact Us | All times are UTC


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  

Donate Now
Donate Now


Powered by Skin-Lab © Alpha Trion
suspicion-preferred