Campaign difficulties:
Easy = just pitiful.
Medium = walk in the park.
Hard = a bit more difficult to sleep while playing.

How the heck do I edit sprite tables and names*.map files? I view the names*.map files in hex editor and notepad, and nothing is readable.
Would make more sense to have a string table for BZ's valid strings.
Allow anything to be displayed in-game, but not having to change ODFs.
structure could be:
<handle in ODF>
<display string>
<handle in ODF>
<display string>
etc.
part of the file could look like this:
Code:
MDM Mortar
MDM Mortar
And I could easily change MDM to a longer shot delay mortar and have it like this:
Code:
MDM Mortar
LSD Mortar
This screenshot is edited with paint:

That's what it would look like
I really don't see why BZ couldn't have a string list/table/whatever in ASCII format.
