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RoTaToR
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Post subject: Red Odyssey: Secret Mission Posted: November 19th, 2009, 8:12 pm |
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Joined: March 30th, 2008, 3:49 pm Posts: 461 Location: Wherever there is cake
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furykiller
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Post subject: Re: Red Odyssey: Secret Mission Posted: November 20th, 2009, 10:23 am |
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Joined: November 4th, 2009, 8:37 am Posts: 380 Location: North Carolina, USA
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agreed. i was so happy when i saw sporks video about this
this mission is now my new obsession. it gets really scary later
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RoTaToR
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Post subject: Re: Red Odyssey: Secret Mission Posted: November 20th, 2009, 6:49 pm |
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Joined: March 30th, 2008, 3:49 pm Posts: 461 Location: Wherever there is cake
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furykiller wrote: agreed. i was so happy when i saw sporks video about this
this mission is now my new obsession. it gets really scary later I'm uploading a new vid as we speak with me not failing during the round of walkers. I ACTUALLY PASSED IT!! 
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Ian S
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 19th, 2011, 9:16 pm |
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Joined: March 1st, 2011, 5:00 am Posts: 386 Location: Blowing CCA to shreds... anywhere anytime
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Wow, that is impressive. I managed to kill 1 of the walkers, but then those (unmentionable word) snipers took me out every time I tried to evade those walkers. GRRRRR
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RoTaToR
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 20th, 2011, 11:48 am |
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Joined: March 30th, 2008, 3:49 pm Posts: 461 Location: Wherever there is cake
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I wish I could try this mission again. Due to 1.4 not working in my Win7 (and the fact I like the 1.5 changes too much  ) maybe someone could make this into an IA mission? 
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Goomba
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 20th, 2011, 12:51 pm |
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Joined: June 16th, 2009, 6:07 pm Posts: 535 Location: Breda, The Netherlands
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Good idea, I have some ideas how to do this, still have to work things out (and play sammy mission with cheats on to see how far it goes  ) You wont see the score though, im afraid.
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RoTaToR
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 20th, 2011, 12:54 pm |
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Joined: March 30th, 2008, 3:49 pm Posts: 461 Location: Wherever there is cake
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Goomba wrote: You wont see the score though, im afraid. That's fine by me, I'll just judge my score by how many "waves" of enemies I pass! 
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Sporkinator
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 20th, 2011, 8:53 pm |
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Joined: June 1st, 2008, 9:16 pm Posts: 4002
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I think the mission uses special code or mission script, so it will probably be impossible to port to BZ. You will always be targeted... if you eject, hop out, doesn't matter, you will always be targeted by all of the enemies. Normally ejecting can throw them off the trail, but these enemies are determined to kill you no matter what. I'm pretty sure the mission never ends, and the attack waves just keep getting larger and larger until you are destroyed and killed.
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Lone Fox
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 21st, 2011, 3:17 am |
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Joined: August 12th, 2010, 5:59 pm Posts: 441 Location: Where coconuts migrate too
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WERE IS THIS SECRET MISSION!!! and dont say its secret 
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Sporkinator
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 21st, 2011, 3:55 am |
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Joined: June 1st, 2008, 9:16 pm Posts: 4002
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Right... clear a mission. At the mission complete screen, type "sammy" and then press "next mission". You will end up in a world of pain. 
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Goomba
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 21st, 2011, 8:20 am |
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Joined: June 16th, 2009, 6:07 pm Posts: 535 Location: Breda, The Netherlands
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Sporkinator wrote: I think the mission uses special code or mission script, so it will probably be impossible to port to BZ. You will always be targeted... if you eject, hop out, doesn't matter, you will always be targeted by all of the enemies. Normally ejecting can throw them off the trail, but these enemies are determined to kill you no matter what. I'm pretty sure the mission never ends, and the attack waves just keep getting larger and larger until you are destroyed and killed. Yeah, I know its impossible to port it to BZ with no changes, however I am trying to get as close as possible to the original experience (maybe I'll make a opening in the map where units come from, still dunno), if I'll get this to work i'll post it in mapmaking topic.
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Ian S
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 25th, 2011, 2:28 pm |
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Joined: March 1st, 2011, 5:00 am Posts: 386 Location: Blowing CCA to shreds... anywhere anytime
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Oh man... this mission is painful. I made it past the 1st wave, and then the 2nd wave of light tanks almost got me. I barely managed to get them, and when the bombers came I discovered a tactic. Zip up on to the cliffs, and then turn around and use 'S' and "E" to hang up there like a bat. The bombers will cluster down around you, attempting to shoot, and they will often blow themselves up. then you just send some double SP-stabbers in when you see an opening. And the other good thing is that the snipers can't get you. So I made it past the bombers, then when the Heavy Tanks came I got ejected and floated up to the cliffs, sniped 4 and then hopped into one and blew the rest up. I actually made it to the 3rd wave of light tanks, and then that was it!!! I scored 147 or thereabouts in 40 some minutes. PAIN PAIN PAIN...
It's kinda hopeless when you hear about 8 tag cannons smack you. I HATE Naga's with a passion, almost more than Stoli's.
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Sporkinator
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Post subject: Re: Red Odyssey: Secret Mission Posted: May 25th, 2011, 6:49 pm |
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Joined: June 1st, 2008, 9:16 pm Posts: 4002
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I once scored 200 kills. I drove around the map in circles avoiding the tanks and killing the snipers, which always respawn. 
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Baconboy
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Post subject: Re: Red Odyssey: Secret Mission Posted: June 3rd, 2011, 9:43 pm |
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Joined: April 1st, 2011, 1:06 am Posts: 131 Location: Gotham City
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I did the first mission and started Sammy Level and saved it when it starts. Now I can play it whenever I want to! I know, I cheated. 
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Sporkinator
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Post subject: Re: Red Odyssey: Secret Mission Posted: June 4th, 2011, 1:12 am |
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Joined: June 1st, 2008, 9:16 pm Posts: 4002
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Baconboy wrote: I did the first mission and started Sammy Level and saved it when it starts. Now I can play it whenever I want to! I know, I cheated.  Or you could copy your RO shortcut and look at the target: Code: "C:\Program Files\Battlezone 1998\The Red Odyssey\odyssey14.exe" /d3d /nointro and change it: Code: "C:\Program Files\Battlezone 1998\The Red Odyssey\odyssey14.exe" /d3d /nointro sammy__1.bzn Basically, just launch it like an IA mission. 
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