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 Post subject: SnakeEye's maps
PostPosted: May 17th, 2011, 8:02 pm 

Joined: November 5th, 2009, 10:17 pm
Posts: 591
Location: Åhus, Sweden
I'll keep my maps in this thread.

Image
Download Link: http://snakeeye.opendrive.com/files/27768857_pSJPh_0eb1/River2.zip
Netmis: River2.bzn River2.des 4 4 River2.vxt S River2 v1.01

WORLD: IO
SIZE: Small
POWERUPS: No
GEYSERS: 10 SCRAP: 164


Image
Download Link: http://snakeeye.opendrive.com/files/27768910_t2YRf_4955/Chill.zip
Netmis: MultstCL.bzn MultstCL.des 2 2 MultstCL.VXT S Chill v1.0

WORLD: Achilles
SIZE: Small
POWERUPS: No
GEYSERS: 6 SCRAP: 77


Image
Download Link: http://snakeeye.opendrive.com/files/27768907_9N6s2_457e/Hephestus.zip
Netmis: Hephestu.bzn Hephestu.des 4 4 Hephestu.vxt S Hephestus v1.0

WORLD: Titan
SIZE: Small
POWERUPS: 8 CCA repair packs, 1 MAS granade.
GEYSERS: 13 SCRAP: 212


Image
Download Link: http://snakeeye.opendrive.com/files/40608749_movxP_8652/HiMidLo.zip
Netmis: HiMidLo.bzn HiMidLo.des 2 2 HiMidLo.vxt S HiMidLo v1.0

WORLD: Mars
SIZE: Small
POWERUPS: No
GEYSERS: 9 SCRAP: 134


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 Post subject: Re: SnakeEye's maps
PostPosted: August 4th, 2011, 1:48 pm 
senior member

Joined: August 20th, 2007, 12:17 pm
Posts: 3155
Location: Zagreb, Croatia
SnakeEye wrote:
Image
Download Link: http://snakeeye.opendrive.com/files/40608749_movxP_8652/HiMidLo.zip
Netmis: HiMidLo.bzn HiMidLo.des 2 2 HiMidLo.vxt S HiMidLo v1.0

WORLD: Mars
SIZE: Small
POWERUPS: No
GEYSERS: 9 SCRAP: 134

Darn you, I was planning to convert that BZ2 map! :x I like it, it is definitely going into installer. :)


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 Post subject: Re: SnakeEye's maps
PostPosted: August 4th, 2011, 11:51 pm 

Joined: November 5th, 2009, 10:17 pm
Posts: 591
Location: Åhus, Sweden
Mr. Spock wrote:
SnakeEye wrote:
Image
Download Link: http://snakeeye.opendrive.com/files/40608749_movxP_8652/HiMidLo.zip
Netmis: HiMidLo.bzn HiMidLo.des 2 2 HiMidLo.vxt S HiMidLo v1.0

WORLD: Mars
SIZE: Small
POWERUPS: No
GEYSERS: 9 SCRAP: 134

Darn you, I was planning to convert that BZ2 map! :x I like it, it is definitely going into installer. :)



Great, I made a few changes to it, I'll upload it later.


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 Post subject: Re: SnakeEye's maps
PostPosted: August 5th, 2011, 10:20 am 
senior member

Joined: August 20th, 2007, 12:17 pm
Posts: 3155
Location: Zagreb, Croatia
Hmm... what did you change? I had few ideas too, but I thought you are done with it so I didn't want to bother commenting, since it was decent as it is. I hope you didn't spoil it now... (Geysers are set perfectly, scrap could be placed differently, more challenging, not equally everywhere.)


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 Post subject: Re: SnakeEye's maps
PostPosted: August 5th, 2011, 10:42 pm 

Joined: November 5th, 2009, 10:17 pm
Posts: 591
Location: Åhus, Sweden
take a look at this version:
http://snakeeye.opendrive.com/files/40853357_Lnaco_3b59/HiMidLo_v1.1.zip


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 Post subject: Re: SnakeEye's maps
PostPosted: August 7th, 2011, 3:41 pm 
senior member

Joined: August 20th, 2007, 12:17 pm
Posts: 3155
Location: Zagreb, Croatia
Bah, I don't have time to test different versions; let me know when it's done. Maybe you should test Goomba's maps and he should test yours? Unless you are both "above" that...


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 Post subject: Re: SnakeEye's maps
PostPosted: August 7th, 2011, 3:57 pm 

Joined: November 5th, 2009, 10:17 pm
Posts: 591
Location: Åhus, Sweden
I cant make up my mind on how i'm going to lay out the scrap, guysers and how much scrap there should be. i'm afrid to addd too much scrap, in the version above i removed the guyser in the middle, and the the two on the high plateau, instead of the two guyses on that high plateau i added more scrap.


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 Post subject: Re: SnakeEye's maps
PostPosted: December 14th, 2011, 10:46 pm 

Joined: November 5th, 2009, 10:17 pm
Posts: 591
Location: Åhus, Sweden
Image
Netmis: TheRock.bzn TheRock.des 2 2 TheRock.vxt S The Rock v1.0

WORLD: Achilles
SIZE: Small
POWERUPS: No
GEYSERS: 8 SCRAP: 200


Attachments:
The Rock v1.0.zip [23.8 KiB]
Downloaded 9 times
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 Post subject: Re: SnakeEye's maps
PostPosted: December 26th, 2011, 12:08 pm 

Joined: November 20th, 2011, 12:54 pm
Posts: 45
SnakeEye wrote:
Image
Netmis: TheRock.bzn TheRock.des 2 2 TheRock.vxt S The Rock v1.0

WORLD: Achilles
SIZE: Small
POWERUPS: No
GEYSERS: 8 SCRAP: 200


This map is good, but theres a problem. I can shoot comets over the hill between the two bases with luck i could destroy enemy recy even if its difficult.


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 Post subject: Re: SnakeEye's maps
PostPosted: December 27th, 2011, 8:28 am 

Joined: November 5th, 2009, 10:17 pm
Posts: 591
Location: Åhus, Sweden
what do you suggest? should i raise the wall as much i can? what do you think about my scrap and geyser placement?


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 Post subject: Re: SnakeEye's maps
PostPosted: December 27th, 2011, 7:41 pm 

Joined: November 20th, 2011, 12:54 pm
Posts: 45
I think you dont have to make it higher but it would be good if you make the wall steeper that the comet would be slowlier and maybe it will explode while its on the top of the hill

Geysers are very good but the scrap could be nearlier to the bases (because its a small map -> scrapfight)


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