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Lone Fox
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Post subject: Walker ejecting? Posted: June 6th, 2011, 10:03 pm |
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Joined: August 12th, 2010, 5:59 pm Posts: 441 Location: Where coconuts migrate too
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Well i was playing a Dm today. with lemmy, hyperfighter, a faqueal.
i join in a golem i told them no thumpers but hyper deiced to thump me, so i ejected. i told him no the thump me and he didnt anymore.
then lemmy thumped me and i ejected. i then told him thumper = eject. this happened several times. and he got more and more annoyed by this and told me to stop ejecting.
i was just wonder what you guys thought about this. should walkers eject when thumped or is this just ruining the gameplay?
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Spl Eagles
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Post subject: Re: Walker ejecting? Posted: June 6th, 2011, 10:40 pm |
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Joined: March 23rd, 2009, 3:07 am Posts: 163 Location: Nebraska, U.S.A.
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I say it doesn't matter.  If you're actually paying attention to score, though, ejecting loses you 2 points, if I'm not mistaken, compared to 1 when your ship is destroyed.
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Sporkinator
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Post subject: Re: Walker ejecting? Posted: June 7th, 2011, 12:10 am |
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Joined: June 1st, 2008, 9:16 pm Posts: 4003
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Instead of ejecting when thumped, hop out and snipe the person who is thumping you. 
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HyperFighter
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Post subject: Re: Walker ejecting? Posted: June 7th, 2011, 12:43 am |
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Joined: December 19th, 2008, 9:19 pm Posts: 1161 Location: Mars
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Beware of the thump of death. 
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Goomba
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Post subject: Re: Walker ejecting? Posted: June 7th, 2011, 6:01 am |
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Joined: June 16th, 2009, 6:07 pm Posts: 539 Location: Breda, The Netherlands
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I GOT to eject for some reason, when I get thumped hardly enough my bz crashes.  Altough hopping out to snipe is a nice idea... 
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neoxrave
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Post subject: Re: Walker ejecting? Posted: August 25th, 2011, 2:32 pm |
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Joined: August 23rd, 2011, 1:14 pm Posts: 15 Location: Trying to escape a Black Hole
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I hate it when people in walkers eject just to "reload". I hate that because they don't even bother to pick up an ammo pod. 
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Flyboyz117
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Post subject: Re: Walker ejecting? Posted: August 26th, 2011, 6:22 am |
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Joined: June 7th, 2009, 1:16 am Posts: 86 Location: Virginia
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And people don't like scrapmakers; but do it anyway >.<
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Sporkinator
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Post subject: Re: Walker ejecting? Posted: August 26th, 2011, 6:28 am |
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Joined: June 1st, 2008, 9:16 pm Posts: 4003
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Spl Eagles
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Post subject: Re: Walker ejecting? Posted: August 26th, 2011, 10:43 pm |
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Joined: March 23rd, 2009, 3:07 am Posts: 163 Location: Nebraska, U.S.A.
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...besides hacking? 
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Sporkinator
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Post subject: Re: Walker ejecting? Posted: August 26th, 2011, 11:08 pm |
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Joined: June 1st, 2008, 9:16 pm Posts: 4003
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"No hacking" is rule #0 and applies to the whole game, not just deathmatch. 
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neoxrave
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Post subject: Re: Walker ejecting? Posted: August 27th, 2011, 6:15 pm |
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Joined: August 23rd, 2011, 1:14 pm Posts: 15 Location: Trying to escape a Black Hole
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Sporkinator wrote: "No hacking" is rule #0 and applies to the whole game, not just deathmatch.  Rule #0? rules usually start at 1 
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GOLEM
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Post subject: Re: Walker ejecting? Posted: August 29th, 2011, 3:54 am |
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Joined: July 12th, 2008, 6:32 pm Posts: 270 Location: ASTEROID BELT
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only i have the most powerful thump in the world
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xGurenx
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Post subject: Re: Walker ejecting? Posted: August 29th, 2011, 4:07 pm |
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Joined: June 9th, 2010, 10:03 pm Posts: 445 Location: Texas
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Ejecting to prevent somebody from getting a legitimate kill is lame.
If you are in a Walker, you better be prepared for MAGs, Thumpers, Hornets, Comets, Rocket Bombs, and various Mortars.
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Spl Eagles
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Post subject: Re: Walker ejecting? Posted: August 29th, 2011, 10:42 pm |
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Joined: March 23rd, 2009, 3:07 am Posts: 163 Location: Nebraska, U.S.A.
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Lame, yes. Against the rules? No. Just like the MAG cannon. 
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Sporkinator
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Post subject: Re: Walker ejecting? Posted: August 29th, 2011, 10:59 pm |
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Joined: June 1st, 2008, 9:16 pm Posts: 4003
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OK, I am tired of hearing how ejecting is "lame". If that statement is indeed true, I dare you to download the attached file and extract it to your Battlezone. It will disable the eject key and prevent you from being lame, even by accident.  Attachment:
NoEject.zip [1.79 KiB]
Downloaded 6 times
I dare you! Back up your claim!  Oh, and here's an idea: If they eject and deny you a kill, chase them down and kill them. That will be a total of 3 deaths for them. 
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