furykiller wrote:
One of the finer points of awesomeness about BZ is the variety of weapons that a player can use, and ability to equip other vehicles with different weapons. However, which ones are most effective? When does one use them? Hopefully these series of posts will help answer these questions.
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To upgrade or not to upgrade? and when?
In so many strats i see that the VERY first thing many people do is build an armory, and arm their grizzly with double SP stabbers and some kind of mortar. While that kind of tank is devestating in the hands of a skilled pilot, if you do that at the begining, just wait until the other player kills you with superior skill, or extra units, or just gets a lucky snipe in. you loose your tank, your position, and 5-12 scrap (bdog grizzly or standard grizzly, mortar or not mortar). This leaves your base open to an easy attack. At the begining of the game, it is far better to stick with solid armament. Become skilled with the standard weapons. Skill beats weapon 90% of the time. Press L to link your cannons; as AT Stabber+Minigun/Chaingun is far more destructive.
Later on in the game, it can be good to upgrade your tank, especially if you will be needing to do some extra piloting. Before upgrading, consider the scrap cost, and the safety of your base. If you are landing weapons in the middle of an attack on your base, the weapons could get destroyed by explosions (those things dont really have armor) or stolen by the enemy. Also, consider how likely you are to get ejected. If its likely, don't waste the scrap. A standard unit leaves the same scrap as an upgraded unit.
However, upgrades can be VERY useful in certain situations. For example, if i know that my opponent is using lots of APCs, i may consider adding the Mortar to my tank. Any explosive weapon with a good blast radius (rocket bomb, mortar, howitzer, mine) is extremely effective at killing soldiers. Or say you are fighting at a longer range. Dual SP stabbers have a range of 200m, and are great at picking off targets such as S-powers, howitzers, walkers, and basically anything you want to destroy without getting too close.
Finally, does one upgrade your units? Maybe. I have upgrades 10 units, and lost all of them, along with about 20-30 scrap, with no significant gain. However, i have also seen players rip through my bases because of a few upgrades. it all depends on the situation. Again, consider how likely it is that the units will get destroyed. if thats likely, don't upgrade. also, upgrade your units all at once, when your base is safe. that way you have only a short period of time where you are vulnerable. and finally, will the scrap cost be worth the potential scrap gain? if your upgrade of 20 scrap will only allow you to take 2 buildings, may not be worth it. Finally, which weapons do you put on which vehicles? First, understand how AI units fire their weapons. They will always use their primary default weapon(grizzly-AT Stabber), or 2 weapons if they are linked(Scout-dual minigun), and they will always fire any weapon that you upgrade them with. Here are some easy and effective unit upgrades:
Turrets: 1 extra chaingun/minigun. double the dmg for 1 scrap? yes. always do it. i have seen some players arm their turrets with at stabbers or blast cannon. while the dmg and element of surprise is amazing, the weakeness of turrets and the cost of the upgrade may not be worth it. also, turrets will run out of amo way faster with stabber or blast
Tanks: 1 extra at stabber. Unlike your own tank, which you usually might want to upgrade to dual sp stabbers, AI tanks have trouble aiming the SP. furthermore, it costs 10 scrap per tank, vs the 4 scrap for 1 extra at stabber. slight loss in dmg, but a HUGE boost in accuracy. the effectivness is amazing
Scouts: Sandbag missle. Scouts do have a rocket hardpoint but low amo. fortunately sandbag doest require much amo, in comparison to other missiles. also, scouts are usually the first units to engage an enemy. adding sandbag will cause the targets to be slower, and as they are slower, they will be even less likely to hit the scouts, and more vulnerable to you and any tanks you have following you
These are just a few examples of how weapons upgrades can be used to turn the game in your favor. just remember the cost, and that skill with the stock weapons is crucial, because often you wont have time/scrap to upgrade. Also, remember that almost every weapon has some kind of benefit. There are all kinds of creative ways to arm the units. try them out
ROFL DUAL AT HAHAAHA. SP AT IS WAY BETTER AND EVEN THAT IS TRASH TALK. DUAL SP IS AN ALRIGHT WEAPON COMBO BUT ITS EXPENSIVE AS f*** SO ITS f*** WORTHLESS. WHAT YOU NEED IS SP MINI, I BET YOU HAVENT EVEN TRIED THAT s*** NIGGA. LETS GRIZLY BEARS CHEW THROUGH APC PILOTS LIKE PIECES OF s***. AND f*** NOT BUYING EXPENSIVE WEAPONS, I BUY THE MOST EXPENSIVE WEAPONS POSSIBLE EVERY TIME I LOSE MY TANK BECAUSE IF YOU LOSE YOUR TANK YOU ARE GOING TO DIE AGAIN IF YOU DONT BUY EXPENSIVE WEAPONS. THE AI CANT DO s*** AGAINST PLAYERS, AND PLAYERS CANT DO s*** AGAINST PLAYERS WITH EXPENSIVE WEAPONS.