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 Post subject: When rejoiner lamers go from annoying to amusing...
PostPosted: August 9th, 2010, 8:04 am 
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Joined: June 9th, 2010, 10:03 pm
Posts: 445
Location: Texas
---Gamestart---
Map: Scrap Crater
People at start:
1. HEAVY SIMBA aka xGurenx (CCA; Spawn East)
2. CarnivoreDroid aka BattleDroid42 (NSDF; Spawn North)
3. Unit 23 aka Sporkinator (CCA; Spawn West)

Well, we all set up, and I see the center and I think, "SILO!" So, I try my darndest to get the constructor's silo select build square to turn green, but then Spork chases me out. Droid thinks we'll get slaughtered by Spork's units and his lag, but I get an idea... He may have all the scrap but I have the high ground! I build two howies and this begins the "round-the-clock" shelling of Spork's base. Spork and Droid attack each other, but I just dig in and hold my ground.

1st wave of Spork's forces attack... I lose a tower and my howies. Looking at the damage, I decide to send an armory down to the unprotected geyser on my left and bump up the CCA Tower's chains to blast... BEST. DECISION. EVER!

The cycle then went...
1. Spork attacks
2. Lose Stuff
3. Spork Retreats
4. Rebuild Howies
5. Shell again

Finally, after about 5 or so attacks, another player joins...

4. Sir Stratking (CCA): Round 1

I think, "Lol, not NSDF Rec, and Tons of Blast Towers, plus high ground! :P"

For about 2 more of Spork's attacks on my base, it turned into Guren shelling and Sir Stratking attacking vs. Spork.

Sir Stratking, not in the center, quit... then rejoined. He then wore down Spork (he stopped attacking my base) and then quit... then rejoined. He did this one more time before his joins started draining us of scrap (Spork losing buildings, Me losing turrets, Droid running out of scrap and losing the whole base.) We finally noticed the drain and we ceased hostilities and allied. Spork lost half of his base before my APCs started taking the pressure off.

He kept rejoining and we kept killing him. He tried everything: Splinters, Minelayers, Rec Diving, Comets, Golem Rush... He did this 8+ times!

Finally enough was enough, and we decided to go to the Lobby.

That was the funniest game ever in my life! :lol: :lol: :lol: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :lol: :lol: :lol: :lol:

BTW, Spork has pics.

EDIT: Armory was sent to the left, not right because Stratking attacked the first armory and he spawned south.


Last edited by xGurenx on August 9th, 2010, 8:41 am, edited 1 time in total.

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 Post subject: Re: When rejoiner lamers go from annoying to amusing...
PostPosted: August 9th, 2010, 8:26 am 
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Joined: March 6th, 2009, 3:06 am
Posts: 232
Location: Republic Command Post
lol Epic match, I thought that trying to fight laggy spork was a lost cause, so I recycled my offensive units and factory, and destroyed my base and ejected leaving only me. Then Stratking joined, having no other thing to do, I decide to assassinate Stratking. He was down to 2 lives by the time I got there and sniped him 2 times waiting for him and his minelayer to drive by. He left! NOT! He rejoined and started being lame and complaining that Spork was rushing, even though he was in the game for 10 minutes already. So I decided I would be lame too :D so I wall sniped him and Spork killed him. HE REJOINED AGAIN! AGAIN, and AGAIN! About 8 times! I remember when I sniped him and Spork's artillery killed him twice (as this map you spawn in your recycler) and when his exploding recyc killed him twice! :lol:

All in all we hosted another game and Jens Stratking, killed spork 5 times (not including lives) early in the round and congratulating himself. He sent 5 APC's after me but knowing he uses APC's alot I build 4 bombers and killed all his APC pilots and even his Recycler! and I suck at strat! :lol:

He wouldn't even attack Guren's base because by the time he killed me he had no scavs left and no base defenses. :roll: So he left!

Spork got over 300 spartan Kills in the first round from with the help of Jens' APC pilots! :wink:

Also it was the funniest game ever! I never had so much fun sniping! :mrgreen:


Last edited by BattleDroid42 on August 9th, 2010, 8:49 am, edited 1 time in total.

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 Post subject: Re: When rejoiner lamers go from annoying to amusing...
PostPosted: August 9th, 2010, 8:46 am 
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senior member

Joined: June 1st, 2008, 9:16 pm
Posts: 4003
HEAVY SIMBAH (xGurenx) as CCA
Unit 23 (Sporkinator) as CCA
CarnivoreDroid (BattleDroid42) as NSDF
Sir Stratking (Jens) as CCA... and NSDF with a Splintering BDog Grizzly; numerous rejoins

Here are some screenshots.
Image
LOL, 3 messages of Jens dying all on one ss. At this point, he had rejoined at least 5 times.

This is the ss I took as I heard my dial up auto-reconnecting. The game apparently lasted nearly 2 hours. 376 kills is from the massive amount of APC soldiers I killed. Most of them belonged to Jens. :lol:
Image
I never lost any lives in that great battle. In the lobby, Jens called BattleDroid42 a hacker. :lol:

After that we had another game and Jens got me in the beginning because I got greedy and moved to the center without any combat units to aid me. Jens totaling what little I had got him a WHOLE 5 KILLS! He was gloating over his 2 minute victory. :roll: I then allied and commandeered a few tanks to help keep the pressure on Jens. In the end he gave up and left.

The pings are over 1000 most of the time, but that's mostly pure game-induced connection lag that happens to me in strat. My browser was closed, the internet was not shared, and I even knocked the TS quality in my channel all the way down to 950 bytes per second, which is extremely low impact on my connection. (We could still tell what each other said) Those pings would be over 1000 even without the TS client running.


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